BLOGS

THIBAUD ARGUILLÈRE

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12/03/2012

Ok.

 

How do I put this?

 

This is a very particular blog post I'm writing today. As I'm having a bit of trouble starting, as you might guess, I'm going to be direct: So, in just a few words, I'm not going four ways, I'm going straight to the end, I will speak to you frankly, and frankly, I'm going to take a while to speak to you frankly1.

 

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06/05/2012

At first, I had the idea to name this article "If you seek me, you will get me." But it was a bit too easy. And, after all, not that funny (and I wanted a funny title). I looked at something else and found "Seek me, get me". But… removing a couple of words doesn't make it any more funny. That's why I finally decided upon a title that is not funny. It was a painful decision, but somebody had to make it and I was alone in my head at this time. So, "Query and Find" came up to my mind. Hmm. No. Still not working. Even worse: One could think I'm going to talk about the database engine, while I'm actually talking about the "Find in Design" functionality.

 

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02/20/2012

And here we are! 4D v13 was released on February 14. The virtual boxes pictures are pretty cool, aren't they?

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10/07/2011

We’ve been in San Jose since last week. Just in case you didn’t read the last blog post, I’ll summarize: Last week, Jérôme and I travelled to San Jose, California, to work with the US team on 4D Summit 2011(1).

 

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09/30/2011

 

New transatlantic travel: I’m flying to the US. San Jose, California, to be exact. I will work with the US team to prepare the 4D Summit and Wakanday! This happens from October 12 to 15 in Boston, and we are going to finish what needs to be done: Tune the keynote demos, the keynote slides, the keynote announcements. In short, we’ll be working on the keynotes.

 

 

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12/15/2010

Last week, 4D developers from the Netherlands gathered for the Dutch Devcon, hosted in... Paris! Well, more precisely in Clichy, at our office. 4D and Inventive (our Dutch distributor) organized the trip for developers.

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12/09/2010

A new flavor of 4D Server has shipped with version 4D v12.1: 4D Server v12 64-bit for Windows. Able to allocate more than 4 GB of RAM (the limit for 32-bit applications), 4D Server is more scalable (that is, “able to support the required quality of service as the system load increases” - per Wiktionnary). It supports more simultaneous connections, allocates a much bigger cache, and can handle more pictures, BLOBs, etc.

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12/01/2010

You know 4D Pop.

 

Today, we will talk about a new 4D Pop module, shipped with 4D v12.1: KeepIt.

 

Please note the first sentence has no question mark: “You know 4D Pop – period”. This is on purpose: All 4D developers know what 4D Pop is. I am aware that writing this could be inappropriate: If a reader does not know 4D Pop, he/she could then feel a bit uncomfortable. But this can’t happen: All 4D developers know what 4D Pop is. QED.

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09/14/2010

After the other day's country stroll in the Method Editor, let’s spend a few minutes on the ListBoxes. Because among other new major (1) features of 4D v12, ListBox improvements are definitely major-major (1 too).


Let’s start with a short reminder, kind of A ListBox History.

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08/19/2010

This morning, as on most days, I was taking a stroll through my code. A little walk, cool, restful – kind of a country walk. The fact is: I’m back from vacation and during the week off, I successfully managed to not launch 4D for three straight days. After such a big break, any doctor will agree: You must go back into work slowly. Very slooooooooowly.

 

While modifying the code for a method, I was thinking that, after all, 4D v12’s new Method Edtior really rocks.

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